Aug 10, 2005, 08:30 PM // 20:30
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#1
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Frost Gate Guardian
Join Date: May 2005
Location: Mission Viejo, Ca, USA
Guild: kNiGhTmArE LEGion
Profession: W/R
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another class suggextion: Druid
I know, I know, someone already mentioned this before but I don't want to look over hundreds of thread. I will give my ideas about the druids and their skilz.
As we know druids are the spirits that we saw in the "WILDS"(those tranparent tree like creatures) in the game, but on what I know about druids are people (human and elves) that maintains the balance of nature. they have the power to communicate w/ animals and nature itself. the skills i have in mind for the druid is like a combination of ranger and elementalist (some are like from other classe too )
here are some my ideas for druid skills.
Insect Plague - insect plague the enemies for confusion
Healing Circle - heals party w/ in the circle
Creeping vines - grabs enemy and deals damage of XXX for 5 sec
Tremor - earthshake
Elemental Barrier - defense against elemental attacks (like 10%+ defense against fire, water, etc)
Neutralize Poison - cures poison
Vipers kiss - poisons the enemy
Conjure Animals - summon aNIMALS TO FIGHT W/ YOU
Animal Rage - berserk mode in melee
Regeneration - lifepoints regenerates
Wooden Skin - +5 armor for a certain amount of time
Spider web - slows down enemies
Rust Armor - weakens armor
Animal tranformation - transform to animal form
flame and ice blade - damage of weapon becomes elemental( fire dmg, ice dmg)
some of the spells may make the druid class invicible, but if we put limit to it and put just the right amount damage to it, i think it''ll be fine.
you can observe that some spells are like from the other classes. but these are just suggestions that came into mind.
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Aug 10, 2005, 08:31 PM // 20:31
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#2
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Modified Ranger, sans bow.
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Aug 10, 2005, 08:46 PM // 20:46
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#3
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Academy Page
Join Date: Jul 2005
Location: Canada
Profession: Mo/
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Quote:
Originally Posted by Jigs
1. Insect Plague - insect plague the enemies for confusion
2. Healing Circle - heals party w/ in the circle
3. Creeping vines - grabs enemy and deals damage of XXX for 5 sec
4. Tremor - earthshake
5. Elemental Barrier - defense against elemental attacks (like 10%+ defense against fire, water, etc)
6. Neutralize Poison - cures poison
7. Vipers kiss - poisons the enemy
8. Conjure Animals - summon aNIMALS TO FIGHT W/ YOU
9. Animal Rage - berserk mode in melee
10. Regeneration - lifepoints regenerates
11. Wooden Skin - +5 armor for a certain amount of time
12. Spider web - slows down enemies
13. Rust Armor - weakens armor
14. Animal tranformation - transform to animal form
15. flame and ice blade - damage of weapon becomes elemental( fire dmg, ice dmg)
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Most of these are already ranger skills, with some others:
1. Um.. dunno.
2. Heal Area & Divine Healing
3. You're just trying to turn this in to WoW aren't you
4. Earthshaker
5. Ward Against Elements & Ward Against Harm
6. Mend Ailment
7. Poison Arrow
8. Charm Animal
9. Tiger's Fury
10. Troll Unguent
11. +5 armor is too crappy. "Watch Yourself" is +20
12. Pin Down
13. Weaken Armor
14. Mmm no.
15. Conjure Flame & Conjure Frost
Last edited by Pinch; Aug 10, 2005 at 08:54 PM // 20:54..
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Aug 10, 2005, 09:17 PM // 21:17
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#4
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Lion's Arch Merchant
Join Date: May 2005
Location: England , Wiltshire
Guild: [mB] Mental Block
Profession: E/
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ye but then he would be a R/Mo/E wouldnt he ?
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Aug 11, 2005, 12:58 AM // 00:58
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#5
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Ascalonian Squire
Join Date: Jun 2005
Guild: Veni Vidi Vicious
Profession: Me/W
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alright... this isn't gonna work for reasons mentioned above...
but when you think of it... what other character classes are they going to come up with? i mean... any one you think of kind of borders on the current types... its gonna be interesting to see new ones in chapter two... i mean... they've already gotten kinda out there with the mesmer
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Aug 11, 2005, 02:26 AM // 02:26
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#6
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Lion's Arch Merchant
Join Date: Jul 2005
Location: MN
Profession: E/Mo
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Sounds like an earth ele with more skills.
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Aug 11, 2005, 02:29 AM // 02:29
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#7
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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Diddo
Already coverd in Rangers, warriors, and Eles
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Aug 11, 2005, 02:39 AM // 02:39
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#8
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Lion's Arch Merchant
Join Date: Jul 2005
Location: MN
Profession: E/Mo
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The most propable new class they could add is Rouge.
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Aug 11, 2005, 03:10 AM // 03:10
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#9
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I don't think a rogue will offer enough to the game to make it it's own class.
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Aug 11, 2005, 03:22 AM // 03:22
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#10
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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Kind of sounds like a spin off of ele, ranger, necro, warrior, and some monk
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Aug 11, 2005, 07:56 AM // 07:56
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#11
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Ascalonian Squire
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Ranger fills this niche, no dice.
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Aug 11, 2005, 03:51 PM // 15:51
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#12
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Ascalonian Squire
Join Date: Aug 2005
Guild: Valheru Blood
Profession: R/Me
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ehh, use a r/e or /mo caster if you want a 'druid' like character lol
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Nov 26, 2005, 03:22 AM // 03:22
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#13
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Ascalonian Squire
Join Date: Aug 2005
Location: Massachusetts
Guild: None at the moment
Profession: W/R
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http://www.guildwarsguru.com/forum/s...772#post708868
There's my idea, from the first Druid post. You also don't need to look over hundreds of thread because some of the ideas like Alchemist and Phades and Rattii and Druid are on the Homepage so all you need to do is go to the homepage and scroll down. It's also in the news section.
If we just post all over about the Druids idea I think A-net will look it over, but if they see a post with like, hundreds of replies they'll say "man... the people really want this, lets give it to them".
So pleeease Jigs, go post in my thread to get it attention, copy and paste your ideas and add them. Maybe the community can help mold this character.
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